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Shape Swipa

Shape Swipa

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Devlog

  • Text, icons and statistics
    August 28, 2026 by MoorIT Games#windows, #linux, #export, #font, #godot, #statistic
    English Ever since the browser export feature was introduced, the missing icons have been a problem, and as is so often the case, the solution was simpler than the long gap between updates would sugge... Continue reading
  • Windows and Linux export
    August 20, 2026 by MoorIT Games#windows, #linux, #godot, #export
    English After some thought and testing, I've decided to release Shape Swipa for PC as well. I'm already testing many of the mechanics on PC anyway. So the port wasn't as extensive as you might think... Continue reading
  • Pyramid shape comes to Shape Swipa
    August 10, 2026 by MoorIT Games#pyramid, #godot, #code
    English The shapes I’d created so far in Shape Swipa were made using the editor’s built-in tools, but I wanted something special. Creating an object with 5 vertices and exactly that many faces can... Continue reading
  • The Birth of Shape Swipa
    August 10, 2026 by MoorIT Games#godot, #birth of shape swipa, #dev, #development, #story
    English My biggest dream has always been to design my own game. Even in the early days of my IT career with the C64, I wondered how it all worked. What is it that I see on the screen, and how can I ch... Continue reading
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